Once again players find themselves doing a ton of walking, watching a cutscene, walking more, and then getting a little bit of gameplay. The first chapter, number 3, is similar to The Assignment with very slow paced gameplay. The Consequence is divided up into two sections, chapter 3 and chapter 4. The Consequence suffers from some of the same problems that plagued The Assignment DLC but it also improves on a few key areas. If you had a chance to read my review of the first DLC, The Assignment, then you’ll know that things didn’t turn out so well for detective Kidman…or the player. A stealthy approach might have been more interesting, but it’s hard to deny the satisfaction of downing five enemies with five bullets in the chamber.The Evil Within is back with another DLC installment, and the final one concluding Julie Kidman’s story, with The Consequence. She’s only a little stronger with a weapon in her hand - unlike The Evil Within’s tougher Sebastian, she is killed in two hits - so every bullet counts. There is a fun to be had once Tango throws up its hands and gives Juli a gun later on in proceedings. Now something of an overexposed figure, his ‘all-seeing’ presence is mostly relegated to the clunky abstract in The Consequence, and one miserable sequence saw me lighting paintings of his face on fire in order to ‘break his demonic hold’. More problematically, The Consequence struggles to know what to do with its Big Bad, Ruvik. While Juli’s still without a weapon for most - but not all - of her journey, The Consequence struggles to maintain an air of tension while moving the story forward, and enemies, poised on precipices for a pre-determined shove or thrown carelessly beyond the obvious route, feel like an afterthought. Their constant interruptions break up the tight stealth gameplay that was such a highlight in The Assignment.
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